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Friday, 20 April 2018

Review: The Way Remastered

Review: The Way Remastered

Give it Away, Give it The Way, Give it a Play Now!

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The Way Remastered
Puzzling Dream / Sonka Games | Nintendo Switch | Digital Only
1 Player
Reviewed by: Curtis Chapman | 20th April 2018

* Review Code Provided by: SONKA Games *

Set in a distant future, one man attempts to cope with loss with loss by searching for the power to bring back the dead. With SONKA adding Switch exclusive features to its original 2016 release, The Way Remastered releases today digitally on the Nintendo eShop, priced at £13.49.

At the dead of night in a cemetery on the outskirts of a futuristic city, a man is poised, shovel in hand. He acknowledges the grave in front of him before he begins to dig, excavating the cold, dead female body and loading it into the back of his van, setting off home. Arriving back to an apartment filled with stacks of scientific papers, geographic reports, and star charts, the man slides the woman, his beloved, into a stasis tube before leaving, setting out to forcibly acquire a spaceship and confident in his research on the location of a place capable of returning the dead to life. This is where our journey begins.

The Way Remastered is a 2D Action Adventure Platform game, comparable to old school titles such as Flashback, Another World and Prince of Persia. Drawing heavily from multiple elements of the classics, it does well to add much more to mix by including difficult puzzles to solve and multiple new gameplay mechanics to make use of during your travels. Portrayed in a retro-inspired pixel-art, the games crisp backgrounds are expertly animated giving life to the planets you visit and the creatures you meet.

The Way Screenshot 1

While similar games have placed focus on the fluid movement of the main character, maintaining precise jump distances and slick animations to create a physical weight to the protagonist, The Way has attempted to find a middle ground, allowing for a freer placement of the platforms and ledges but sacrificing the life-like feel to traversing. Walking and running animations look stunning but jumping across platforms often feels floaty and without precision, with dropping down to platforms on lower levels being troublesome, with animations that do not keep in line with the high quality seen during the rest of the title.

The difficulty of the puzzles found in game increase dramatically as the story progresses. Initially fairly rudimentary, the game eventually starts to hide clues to solving these puzzles around each level, requiring you to take knowledge found at one point and employed in a puzzle elsewhere. Eventually, the game abandons all help and for a large portion of the game simply lets you guess what you should be doing. Those with a puzzle-solving mind may immediately understand the tasks required of them through those that do not will find these sections more a case of trial and error, switching switches and turning dials until something eventful happens.

Initially, you start your adventure with nothing, being forced to hide and employ stealth, monitor enemy patrols and crawl around through ventilation shafts, though as the game progresses you will be granted with a host of abilities that will all play part in the way you navigate each level and solve puzzles. From telepathy to teleportation, sharpshooting to being granted the ability to deflect lasers and oncoming fire, while it’s not always clear which skill should be used at any one time the game doesn’t have a problem with you experimenting.

The Way Screenshot 2

Unlike in the titles it takes inspiration from, The Way doesn’t like to punish you for making mistakes, instead it make sure performs an autosave before almost every single opportunity in which you could harm your character, quickly respawning you if you fall foul of one of the games many traps. This both decrease frustration and keeps the flow of the title moving along nicely.

Remains largely the same as its initial 2016 release, the Switch version has received a few quality of life and console exclusive additions that have earned this edition the moniker of Remastered. HD rumble has been added to the general interaction, replicated gunshots and heartbeat during tense sections. A full voice track has now been included in the game and the games amazing synth styled music score is available on a jukebox, accessible from the games main menu. Graphical enhancements have been made and certain level design layouts have also been changed based on player feedback, though with no point of reference this will be difficult to for anyone with no experience of the original to be able to draw a comparison.

The titles length clocks in at a respectable 6-7 hours, though times may vary depending on your puzzle solving skill or ability to prevent dropping our protagonist to his death during the games many platforming sections. While the stories main narrative is engaging, it is occasionally separated between long levels consisting of multiple parts. While it does attempt to alleviate this issue with collectible notes and the inclusion of seven cut-scene style memory fragments scattered throughout the game to flesh out the story, sadly the levels feel slightly too long and you will find yourself occasionally attempting to breeze through later parts in an attempt to push the story forward some more.

Masters of Anima Screenshot 3

The Way is an absolutely fantastic adventure through space and an almost perfect reminder of some of gaming greatest platforming adventure titles. While sadly not fine tuning one of the key elements that made similar titles of yesteryear so popular, namely the main characters animations and physics; the game’s spot on sci-fi musical score and art style are an absolute delight to behold and complement the . If you’re a fan of the genre, enjoy solving puzzles that contain little to no handholding and really fancy a bit of nostalgia then put this high on your list of titles to buy soon.


+ Beautiful pixel-art background and character animations.
+ Long storyline spanning several unique planets.
+ Enaging mechanics keep the puzzles fresh.
+ Immersive HD Rumble.

- Platforming does not feel as tight as the rest of the game.
- Some puzzles may be to difficult for some.

Verdict: Almost There - Highly Recommended

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